//Surface class-
#include "Surface.h"

//default constructor
Surface::Surface() {
}

//OnLoad
SDL_Surface* Surface::OnLoad(char* File) {
	SDL_Surface* Surf_Temp = NULL;
	SDL_Surface* Surf_Return = NULL;

	if((Surf_Temp = IMG_Load(File)) == NULL) {
		return NULL;
	}

	Surf_Return = SDL_DisplayFormatAlpha(Surf_Temp);
	SDL_FreeSurface(Surf_Temp);
	Surf_Temp = NULL;

	return Surf_Return;
}

//OnDraw
bool Surface::OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y) {
	if(Surf_Dest == NULL || Surf_Src == NULL) {
		return false;
	}

	SDL_Rect DestR;

	DestR.x = X;
	DestR.y = Y;

	SDL_BlitSurface(Surf_Src, NULL, Surf_Dest, &DestR);
	//SDL_Flip(Surf_Dest);

	return true;
}

//Overloaded OnDraw
bool Surface::OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y, int X2, int Y2, int W, int H) {
	if(Surf_Dest == NULL || Surf_Src == NULL) {
		return false;
	}

	SDL_Rect DestR;

	DestR.x = X;
	DestR.y = Y;

	SDL_Rect SrcR;

	SrcR.x = X2;
	SrcR.y = Y2;
	SrcR.w = W;
	SrcR.h = H;

	SDL_BlitSurface(Surf_Src, &SrcR, Surf_Dest, &DestR);

	return true;
}

//Transparent (not needed- Andro)
/*
bool Surface::Transparent(SDL_Surface* Surf_Dest, int R, int G, int B) {
	if(Surf_Dest == NULL) {
		return false;
	}

	SDL_SetColorKey(Surf_Dest, SDL_SRCCOLORKEY | SDL_RLEACCEL, SDL_MapRGB(Surf_Dest->format, R, G, B));

	return true;
}
*/
